Emergency 20 Dokumentation  4.2.0
em5::multiplayer::proxy::DataBase Struct Reference

Base struct for proxy messages. More...

#include <MultiplayerProxyTypes.h>

Inheritance diagram for em5::multiplayer::proxy::DataBase:
em5::multiplayer::proxy::ClientConnectedToSessionData em5::multiplayer::proxy::ClientDisconnectedFromSessionData em5::multiplayer::proxy::ConnectToSessionData em5::multiplayer::proxy::ConnectToSessionResponseData em5::multiplayer::proxy::CreateSessionData em5::multiplayer::proxy::CreateSessionResponseData em5::multiplayer::proxy::DataData

Detailed Description

Base struct for proxy messages.

This is only used as a common base to have only one method to pass message data around via reference or pointer DON'T try to delete a message instance via a pointer of this type! The base class has no virtual destructor defined!

The documentation for this struct was generated from the following file: