Emergency 20 Dokumentation  4.2.0
em5::multiplayer::UnitSpawnedPlayerUpdateSelectionData Struct Reference

#include <OperationMessages.h>

Public Member Functions

 UnitSpawnedPlayerUpdateSelectionData ()
 
 UnitSpawnedPlayerUpdateSelectionData (uint32 playerId, uint64 entityId)
 

Public Attributes

uint32 mPlayerId
 The id of the owning player. More...
 
uint64 mEntityId
 The id of the spawned unit. More...
 

Constructor & Destructor Documentation

em5::multiplayer::UnitSpawnedPlayerUpdateSelectionData::UnitSpawnedPlayerUpdateSelectionData ( )
inline
em5::multiplayer::UnitSpawnedPlayerUpdateSelectionData::UnitSpawnedPlayerUpdateSelectionData ( uint32  playerId,
uint64  entityId 
)
inline

Member Data Documentation

uint64 em5::multiplayer::UnitSpawnedPlayerUpdateSelectionData::mEntityId

The id of the spawned unit.

uint32 em5::multiplayer::UnitSpawnedPlayerUpdateSelectionData::mPlayerId

The id of the owning player.


The documentation for this struct was generated from the following file: