Emergency 20 Dokumentation  4.2.0
em5::multiplayer::SpawnParticleData Struct Reference

#include <OperationMessages.h>

Public Member Functions

 SpawnParticleData ()
 
 SpawnParticleData (const uint32 prefabAssetId, const float timeout, const glm::vec3 &position, const glm::vec3 &scale)
 

Public Attributes

uint32 mPrefabAssetId
 
float mTimeout
 
glm::vec3 mPosition
 
glm::vec3 mScale
 

Constructor & Destructor Documentation

em5::multiplayer::SpawnParticleData::SpawnParticleData ( )
inline
em5::multiplayer::SpawnParticleData::SpawnParticleData ( const uint32  prefabAssetId,
const float  timeout,
const glm::vec3 &  position,
const glm::vec3 &  scale 
)
inline

Member Data Documentation

glm::vec3 em5::multiplayer::SpawnParticleData::mPosition
uint32 em5::multiplayer::SpawnParticleData::mPrefabAssetId
glm::vec3 em5::multiplayer::SpawnParticleData::mScale
float em5::multiplayer::SpawnParticleData::mTimeout

The documentation for this struct was generated from the following file: