Emergency 20 Dokumentation  4.2.0
em5::multiplayer::SessionBase::ChatMessage Struct Reference

#include <SessionBase.h>

Public Member Functions

 ChatMessage ()
 
 ChatMessage (uint32 playerIndex, const std::string &text)
 

Public Attributes

uint32 playerIndex
 A value of "qsf::getUninitialized<uint32>()" refers to "SYSTEM" and may be used for game event / lobby event / etc in chat. More...
 
std::string text
 

Constructor & Destructor Documentation

em5::multiplayer::SessionBase::ChatMessage::ChatMessage ( )
inline
em5::multiplayer::SessionBase::ChatMessage::ChatMessage ( uint32  playerIndex,
const std::string &  text 
)
inline

Member Data Documentation

uint32 em5::multiplayer::SessionBase::ChatMessage::playerIndex

A value of "qsf::getUninitialized<uint32>()" refers to "SYSTEM" and may be used for game event / lobby event / etc in chat.

std::string em5::multiplayer::SessionBase::ChatMessage::text

The documentation for this struct was generated from the following file: