Emergency 20 Dokumentation  4.2.0
em5::multiplayer::LayerChangedData Struct Reference

#include <OperationMessages.h>

Public Member Functions

 LayerChangedData ()
 
 LayerChangedData (const uint32 layerId, bool active)
 

Public Attributes

uint32 mLayerId
 
bool mActive
 

Constructor & Destructor Documentation

em5::multiplayer::LayerChangedData::LayerChangedData ( )
inline
em5::multiplayer::LayerChangedData::LayerChangedData ( const uint32  layerId,
bool  active 
)
inline

Member Data Documentation

bool em5::multiplayer::LayerChangedData::mActive
uint32 em5::multiplayer::LayerChangedData::mLayerId

The documentation for this struct was generated from the following file: