Emergency 20 Dokumentation  4.2.0
em5::multiplayer::JoinResponseData Struct Reference

#include <OperationMessages.h>

Public Attributes

JoinResponse response
 
qsf::GlobalAssetId globalMapId
 
uint32 playerIndex
 
std::string playerName
 
std::string sessionName
 
multiplayer::GameMode gameMode
 
uint32 maxPlayerCount
 
uint32 gameDuration
 
bool playerSeparation
 

Member Data Documentation

uint32 em5::multiplayer::JoinResponseData::gameDuration
multiplayer::GameMode em5::multiplayer::JoinResponseData::gameMode
qsf::GlobalAssetId em5::multiplayer::JoinResponseData::globalMapId
uint32 em5::multiplayer::JoinResponseData::maxPlayerCount
uint32 em5::multiplayer::JoinResponseData::playerIndex
std::string em5::multiplayer::JoinResponseData::playerName
bool em5::multiplayer::JoinResponseData::playerSeparation
JoinResponse em5::multiplayer::JoinResponseData::response
std::string em5::multiplayer::JoinResponseData::sessionName

The documentation for this struct was generated from the following file: