Emergency 20 Dokumentation  4.2.0
em5::multiplayer::FadeEntityData Struct Reference

#include <OperationMessages.h>

Public Member Functions

 FadeEntityData ()
 
 FadeEntityData (const uint64 entityId, const qsf::Time &fadeTime, const bool fadeIn)
 

Public Attributes

uint64 mEntityId
 
qsf::Time mFadeTime
 
bool mFadeIn
 

Constructor & Destructor Documentation

em5::multiplayer::FadeEntityData::FadeEntityData ( )
inline
em5::multiplayer::FadeEntityData::FadeEntityData ( const uint64  entityId,
const qsf::Time fadeTime,
const bool  fadeIn 
)
inline

Member Data Documentation

uint64 em5::multiplayer::FadeEntityData::mEntityId
bool em5::multiplayer::FadeEntityData::mFadeIn
qsf::Time em5::multiplayer::FadeEntityData::mFadeTime

The documentation for this struct was generated from the following file: