Emergency 20 Dokumentation  4.2.0
em5::multiplayer::CreateFireHoseData Struct Reference

#include <OperationMessages.h>

Public Member Functions

 CreateFireHoseData ()
 
 CreateFireHoseData (const uint64 connectorEntityId, const uint64 nozzleEntityId, const std::string &connectorBoneName, const std::string &nozzleBoneName)
 

Public Attributes

uint64 mConnectorEntityId
 
uint64 mNozzleEntityId
 
std::string mConnectorBoneName
 
std::string mNozzleBoneName
 

Constructor & Destructor Documentation

em5::multiplayer::CreateFireHoseData::CreateFireHoseData ( )
inline
em5::multiplayer::CreateFireHoseData::CreateFireHoseData ( const uint64  connectorEntityId,
const uint64  nozzleEntityId,
const std::string &  connectorBoneName,
const std::string &  nozzleBoneName 
)
inline

Member Data Documentation

std::string em5::multiplayer::CreateFireHoseData::mConnectorBoneName
uint64 em5::multiplayer::CreateFireHoseData::mConnectorEntityId
std::string em5::multiplayer::CreateFireHoseData::mNozzleBoneName
uint64 em5::multiplayer::CreateFireHoseData::mNozzleEntityId

The documentation for this struct was generated from the following file: