Emergency 20 Dokumentation  4.2.0
em5::multiplayer::AudioUpdateData Struct Reference

#include <OperationMessages.h>

Public Member Functions

 AudioUpdateData ()
 

Public Attributes

uint32 mId
 
bool mIsStart
 
bool mIsStop
 
uint16 mDelayTimeInMilliseconds
 
uint32 mLocalAssetId
 
uint64 mContextEntityId
 
std::string mFileName
 
bool mIsSpartial
 
bool mIsLooping
 
bool mIsDetached
 
uint8 mVolume
 
uint32 mChannel
 

Constructor & Destructor Documentation

em5::multiplayer::AudioUpdateData::AudioUpdateData ( )
inline

Member Data Documentation

uint32 em5::multiplayer::AudioUpdateData::mChannel
uint64 em5::multiplayer::AudioUpdateData::mContextEntityId
uint16 em5::multiplayer::AudioUpdateData::mDelayTimeInMilliseconds
std::string em5::multiplayer::AudioUpdateData::mFileName
uint32 em5::multiplayer::AudioUpdateData::mId
bool em5::multiplayer::AudioUpdateData::mIsDetached
bool em5::multiplayer::AudioUpdateData::mIsLooping
bool em5::multiplayer::AudioUpdateData::mIsSpartial
bool em5::multiplayer::AudioUpdateData::mIsStart
bool em5::multiplayer::AudioUpdateData::mIsStop
uint32 em5::multiplayer::AudioUpdateData::mLocalAssetId
uint8 em5::multiplayer::AudioUpdateData::mVolume

The documentation for this struct was generated from the following file: