Emergency 20 Dokumentation  4.2.0
em5::SpawnPoolManager::SpawnInstanceData Struct Reference

#include <SpawnPoolManager.h>

Public Attributes

float spawnRate
 
boost::container::flat_map< std::string, float > equipment
 Key is the name of the equipment prefab the entity is spawning, value is the percent of spawning rate. More...
 
std::string activity
 The name of the activity the entity gets at start. More...
 

Member Data Documentation

std::string em5::SpawnPoolManager::SpawnInstanceData::activity

The name of the activity the entity gets at start.

boost::container::flat_map<std::string, float> em5::SpawnPoolManager::SpawnInstanceData::equipment

Key is the name of the equipment prefab the entity is spawning, value is the percent of spawning rate.

float em5::SpawnPoolManager::SpawnInstanceData::spawnRate

The documentation for this struct was generated from the following file: