Emergency 20 Dokumentation  4.2.0
em5::GangsterBaseLogic::PossibleTarget Struct Reference

#include <GangsterBaseLogic.h>

Public Member Functions

 PossibleTarget ()
 
 PossibleTarget (qsf::Entity &entity, const qsf::StringHash &eventTag, uint32 priority, float distance)
 

Public Attributes

qsf::EntitymEntity
 
qsf::StringHash mEventTag
 
uint32 mPriority
 
float mDistance
 

Constructor & Destructor Documentation

em5::GangsterBaseLogic::PossibleTarget::PossibleTarget ( )
em5::GangsterBaseLogic::PossibleTarget::PossibleTarget ( qsf::Entity entity,
const qsf::StringHash eventTag,
uint32  priority,
float  distance 
)

Member Data Documentation

float em5::GangsterBaseLogic::PossibleTarget::mDistance
qsf::Entity* em5::GangsterBaseLogic::PossibleTarget::mEntity
qsf::StringHash em5::GangsterBaseLogic::PossibleTarget::mEventTag
uint32 em5::GangsterBaseLogic::PossibleTarget::mPriority

The documentation for this struct was generated from the following file: