Emergency 20 Dokumentation  4.2.0
em5::Application::StartupSettings Struct Reference

#include <Application.h>

Public Attributes

bool mMapAlreadyLoaded
 
std::string mMapLocalAssetName
 
uint32 mMainEventNumber
 
std::string mGuiDocument
 
bool mStartMultiplayerHost
 "true" = create multiplayer host session, "false" = create a multiplayer client with a local host More...
 
bool mSkipStartMenu
 

Member Data Documentation

std::string em5::Application::StartupSettings::mGuiDocument
uint32 em5::Application::StartupSettings::mMainEventNumber
bool em5::Application::StartupSettings::mMapAlreadyLoaded
std::string em5::Application::StartupSettings::mMapLocalAssetName
bool em5::Application::StartupSettings::mSkipStartMenu
bool em5::Application::StartupSettings::mStartMultiplayerHost

"true" = create multiplayer host session, "false" = create a multiplayer client with a local host


The documentation for this struct was generated from the following file: