Emergency 20 Dokumentation  4.2.0
em5::LogicSpecsGroup Class Reference

Logic specs group implementation. More...

#include <LogicSpecsGroup.h>

Inheritance diagram for em5::LogicSpecsGroup:
em5::SpecsGroup qsf::UniqueInstance< LogicSpecsGroup > qsf::ParameterGroup qsf::Pluginable< ParameterGroupManager > qsf::PluginableBase qsf::Object

Public Member Functions

 LogicSpecsGroup (SpecsGroupManager *specsGroupManager)
 Constructor. More...
 
virtual ~LogicSpecsGroup ()
 Destructor. More...
 
float getParamedicSearchRadius () const
 
void setParamedicSearchRadius (float radius)
 
float getParamedicMinimumWaitingTime () const
 
void setParamedicMinimumWaitingTime (float time)
 
float getDoctorSearchRadius () const
 
void setDoctorSearchRadius (float radius)
 
float getDoctorMinimumWaitingTime () const
 
void setDoctorMinimumWaitingTime (float time)
 
float getFiremanSearchRadius () const
 
void setFiremanSearchRadius (float radius)
 
float getFiremanMinimumWaitingTime () const
 
void setFiremanMinimumWaitingTime (float time)
 
float getDiverInWaterSpeedFactor () const
 
void setDiverInWaterSpeedFactor (float factor)
 
float getTowcarSearchRadius () const
 
void setTowcarSearchRadius (float radius)
 
float getTowcarMinimumWaitingTime () const
 
void setTowcarMinimumWaitingTime (float time)
 
float getDlkSearchRadius () const
 
void setDlkSearchRadius (float radius)
 
float getDlkMinimumWaitingTime () const
 
void setDlkMinimumWaitingTime (float time)
 
float getTlfSearchRadius () const
 
void setTlfSearchRadius (float radius)
 
float getMotorboatMinimumWaitingTime () const
 
void setMotorboatMinimumWaitingTime (float time)
 
float getMotorboatSearchRadius () const
 
void setMotorboatSearchRadius (float radius)
 
float getFireboatSearchRadius () const
 
void setFireboatSearchRadius (float radius)
 
int getRescueDogNumberFailMoves () const
 
void setRescueDogNumberFailMoves (int numberFailMoves)
 
float getCutTreeTime () const
 
void setCutTreeTime (float cutTreeTime)
 
float getPolicemanMinimumWaitingTime () const
 
void setPolicemanMinimumWaitingTime (float time)
 
float getPoliceSearchVehicleRadius () const
 
void setPoliceSearchVehicleRadius (float radius)
 
float getPoliceMegaphoneRadius () const
 
void setPoliceMegaphoneRadius (float radius)
 
float getPoliceMegaphonePlaceDistMin () const
 
void setPoliceMegaphonePlaceDistMin (float range)
 
float getPoliceMegaphonePlaceDistMax () const
 
void setPoliceMegaphonePlaceDistMax (float range)
 
int getPoliceMegaphoneMaxAffected () const
 
void setPoliceMegaphoneMaxAffected (int num)
 
float getPoliceMegaphoneTalkPause () const
 
void setPoliceMegaphoneTalkPause (float time)
 
float getPoliceHostageTakerGiveUpChance () const
 
void setPoliceHostageTakerGiveUpChance (float chance)
 
float getPoliceBarrierMinLength () const
 
void setPoliceBarrierMinLength (float value)
 
float getPoliceBarrierMaxLength () const
 
void setPoliceBarrierMaxLength (float value)
 
float getPoliceBarrierStopRadius () const
 
void setPoliceBarrierStopRadius (float value)
 
float getPoliceBarrierStopMove () const
 
void setPoliceBarrierStopMove (float value)
 
float getPoliceBarrierTransparency () const
 
void setPoliceBarrierTransparency (float value)
 
float getSEKPistolShootRange () const
 
void setSEKPistolShootRange (float range)
 
float getSEKGiveUpVehiclePursuit () const
 
void setSEKGiveUpVehiclePursuit (float range)
 
float getSEKPistolHealthDamage () const
 
void setSEKPistolHealthDamage (float damage)
 
float getSEKPistolVehicleDamage () const
 
void setSEKPistolVehicleDamage (float damage)
 
float getSEKStandRangeMin () const
 
void setSEKStandRangeMin (float range)
 
float getSEKStandRangeMax () const
 
void setSEKStandRangeMax (float range)
 
float getSEKRifleShootRange () const
 
void setSEKRifleShootRange (float range)
 
float getSEKRifleHealthDamage () const
 
void setSEKRifleHealthDamage (float damage)
 
float getSEKRifleVehicleDamage () const
 
void setSEKRifleVehicleDamage (float damage)
 
- Public Member Functions inherited from em5::SpecsGroup
virtual ~SpecsGroup ()
 Destructor. More...
 
- Public Member Functions inherited from qsf::ParameterGroup
virtual ~ParameterGroup ()
 Destructor. More...
 
- Public Member Functions inherited from qsf::Pluginable< ParameterGroupManager >
virtual ~Pluginable ()
 Destructor. More...
 
ParameterGroupManagergetManager () const
 Return the pluginable manager this pluginable is in. More...
 
- Public Member Functions inherited from qsf::PluginableBase
virtual ~PluginableBase ()
 Destructor. More...
 
template<typename T >
T & getPluginableManager () const
 Return the pluginable manager this pluginable is in. More...
 
- Public Member Functions inherited from qsf::Object
virtual ~Object ()
 Destructor. More...
 
const camp::Class & getCampClass () const
 Return the CAMP class. More...
 
int getPropertyIndexById (const StringHash &propertyId) const
 Return the CAMP property index by using the unique class property ID. More...
 
uint32 getPropertyIdByIndex (int index) const
 Return the unique class property ID with the given index. More...
 
std::string getPropertyNameById (const StringHash &propertyId) const
 Return the CAMP property name by using the unique class property ID. More...
 
const camp::Property * getCampPropertyById (const StringHash &propertyId) const
 Return the CAMP property by using the unique class property ID. More...
 
void setPropertyValuesByString (const std::string &values)
 Set CAMP reflection property values by using a given string. More...
 
void setPropertiesToDefaultValues ()
 Set all CAMP reflection system properties to their default values. More...
 
void serializeToBoostPTree (boost::property_tree::ptree &pTree, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
void serializeToBoostPTree (boost::property_tree::ptree &pTree, const camp::Class &campClass, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
bool deserializeFromBoostPTree (const boost::property_tree::ptree &pTree, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL)
 
bool deserializeFromBoostPTree (const boost::property_tree::ptree &pTree, const camp::Class &campClass, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL)
 
void serializeToBinarySerializer (BinarySerializer &serializer, SerializationMode mode=MODE_MINIMAL, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL) const
 
void deserializeFromBinarySerializer (BinarySerializer &serializer, SerializationMode mode=MODE_MINIMAL, SerializationMethod serializationMethod=SERIALIZE_DIFFERENTIAL, bool setOverrideState=true)
 
virtual camp::Value getPropertyDefaultValue (const StringHash &propertyId) const
 
virtual PropertyOverrideState getPropertyOverrideState (const StringHash &propertyId) const
 
virtual bool setPropertyOverrideState (const StringHash &propertyId, PropertyOverrideState overrideState)
 
virtual void onPreDeserialize ()
 Called right before the object is deserialized using any of the above methods. Default implementation is empty. More...
 
virtual void onPostDeserialize ()
 Called right after the object was deserialized using any of the above methods. Default implementation is empty. More...
 
virtual ScriptgetAssociatedScript () const
 Return the script instance associated with this object instance. More...
 

Static Public Attributes

static const uint32 PLUGINABLE_ID
 "em5::LogicSpecsGroup" unique pluginable specs group ID More...
 
static const uint32 PARAMEDIC_SEARCH_RADIUS
 "ParamedicSearchRadius" unique class property ID inside the class More...
 
static const uint32 PARAMEDICH_MINIMUM_WAITING_TIME
 "ParamedicMinimumWaitingTime" unique class property ID inside the class More...
 
static const uint32 DOCTOR_SEARCH_RADIUS
 "DoctorSearchRadius" unique class property ID inside the class More...
 
static const uint32 DOCTOR_MINIMUM_WAITING_TIME
 "DoctorMinimumWaitingTime" unique class property ID inside the class More...
 
static const uint32 FIREMAN_SEARCH_RADIUS
 "FiremanSearchRadius" unique class property ID inside the class More...
 
static const uint32 FIREMAN_MINIMUM_WAITING_TIME
 "FiremanMinimusWaitingTime" unique class property ID inside the class More...
 
static const uint32 DIVER_IN_WATER_SPEED_FACTOR
 "DiverInWaterSpeedFactor" unique class property ID inside the class More...
 
static const uint32 TOWCAR_SEARCH_RADIUS
 "TowcarSearchRadius" unique class property ID inside the class More...
 
static const uint32 TOWCAR_MINIMUM_WAITING_TIME
 "TowcarMininumWaitingTime" unique class property ID inside the class More...
 
static const uint32 DLK_SEARCH_RADIUS
 "DlkSearchRadius" unique class property ID inside the class More...
 
static const uint32 DLK_MINIMUM_WAITING_TIME
 "DlkMininumWaitingTime" unique class property ID inside the class More...
 
static const uint32 TLF_SEARCH_RADIUS
 "TlfSearchRadius" unique class property ID inside the class More...
 
static const uint32 MOTORBOAT_MINIMUM_WAITING_TIME
 "MotorboatMininumWaitingTime" unique class property ID inside the class More...
 
static const uint32 MOTORBOAT_SEARCH_RADIUS
 "MotorboatSearchRadius" unique class property ID inside the class More...
 
static const uint32 FIREBOAT_SEARCH_RADIUS
 "FireboatSearchRadius" unique class property ID inside the class More...
 
static const uint32 RESCUEDOG_NUMBER_FAIL_MOVES
 "RescueDogNumberFailMoves" unique class property ID inside the class More...
 
static const uint32 CUTTREE_TIME
 "CutTreeTime" unique class property ID inside the class More...
 
static const uint32 POLICEMAN_MINIMUM_WAITING_TIME
 "PolicemanMinimumWaitingTime" unique class property ID inside the class More...
 
static const uint32 POLICE_SEARCH_VEHICLE_RADIUS
 "PoliceSearchVehicleRadius" unique class property ID inside the class More...
 
static const uint32 POLICE_MEGAPHONE_RADIUS
 "PoliceMegaphoneRadius" More...
 
static const uint32 POLICE_MEGAPHONE_PLACE_DIST_MIN
 "PoliceMegaphonePlaceDistMin" More...
 
static const uint32 POLICE_MEGAPHONE_PLACE_DIST_MAX
 "PoliceMegaphonePlaceDistMax" More...
 
static const uint32 POLICE_MEGAPHONE_MAXAFFECTED
 "PoliceMegaphoneMaxAffected" More...
 
static const uint32 POLICE_MEGAPHONE_TALK_PAUSE
 "PoliceMegaphoneTalkPause" More...
 
static const uint32 POLICE_HOSTAGE_TAKER_GIVEUP_CHANCE
 "PoliceHostageTakerGiveupChance" More...
 
static const uint32 POLICE_BARRIER_MIN_LENGTH
 "PoliceBarrierMinLength" More...
 
static const uint32 POLICE_BARRIER_MAX_LENGTH
 "PoliceBarrierMaxLength" More...
 
static const uint32 POLICE_BARRIER_STOP_RADIUS
 "PoliceBarrierStopRadius" More...
 
static const uint32 POLICE_BARRIER_STOP_MOVE
 "PoliceBarrierStopMove" More...
 
static const uint32 POLICE_BARRIER_TRANSPARENCY
 "PoliceBarrierTransparency" More...
 
static const uint32 SEK_PISTOL_SHOOT_RANGE
 "SEKPistolShootRange" unique class property ID inside the class More...
 
static const uint32 SEK_GIVE_UP_VEHICLE_PURSUIT
 "SEKGiveUpVehiclePursuit" unique class property ID inside the class More...
 
static const uint32 SEK_PISTOL_HEALTH_DAMAGE
 "SEKPistolHealthDamage" unique class property ID inside the class More...
 
static const uint32 SEK_PISTOL_VEHICLE_DAMAGE
 "SEKPistolVehicleDamage" unique class property ID inside the class More...
 
static const uint32 SEK_STAND_RANGE_MIN
 "SEKStandRangeMin" unique class property ID inside the class More...
 
static const uint32 SEK_STAND_RANGE_MAX
 "SEKStandRangeMax" unique class property ID inside the class More...
 
static const uint32 SEK_RIFLE_SHOOT_RANGE
 "SEKRifleShootRange" unique class property ID inside the class More...
 
static const uint32 SEK_RIFLE_HEALTH_DAMAGE
 "SEKRifleHealthDamage" unique class property ID inside the class More...
 
static const uint32 SEK_RIFLE_VEHICLE_DAMAGE
 "SEKRifleVehicleDamage" unique class property ID inside the class More...
 

Additional Inherited Members

- Public Types inherited from qsf::Object
enum  PropertyOverrideState { PROPERTY_INVALID, PROPERTY_DEFAULT, PROPERTY_OVERRIDE, PROPERTY_REMOVED }
 
enum  SerializationMethod { SERIALIZE_FLAT, SERIALIZE_COMPLETE, SERIALIZE_DIFFERENTIAL, SERIALIZE_IGNORE_UNKNOWN }
 
enum  SerializationMode { MODE_MINIMAL, MODE_COMPATIBLE }
 
- Static Public Member Functions inherited from qsf::UniqueInstance< LogicSpecsGroup >
static LogicSpecsGroup * getInstance ()
 Return the global unique instance. More...
 
static LogicSpecsGroup & getInstanceSafe ()
 Return the global unique instance. More...
 
- Protected Member Functions inherited from em5::SpecsGroup
 SpecsGroup (SpecsGroupManager *specsGroupManager)
 Constructor. More...
 
- Protected Member Functions inherited from qsf::ParameterGroup
 ParameterGroup (ParameterGroupManager *parameterGroupManager)
 Constructor. More...
 
void promotePropertyChange (uint32 propertyId)
 A component property value was changed. More...
 
template<typename T >
bool assignAndPromoteChange (T &variable, const T &newValue, uint32 propertyId)
 Comfort function for updating an exported member variable and promoting any change that happened. More...
 
- Protected Member Functions inherited from qsf::Pluginable< ParameterGroupManager >
 Pluginable (ParameterGroupManager *pluginableManager)
 Constructor. More...
 
- Protected Member Functions inherited from qsf::PluginableBase
 PluginableBase (PluginableManager *pluginableManager)
 Constructor. More...
 
- Protected Member Functions inherited from qsf::Object
 Object ()
 Default constructor. More...
 
- Protected Member Functions inherited from qsf::UniqueInstance< LogicSpecsGroup >
 UniqueInstance ()
 Default constructor. More...
 
virtual ~UniqueInstance ()
 Destructor. More...
 

Detailed Description

Logic specs group implementation.

Constructor & Destructor Documentation

em5::LogicSpecsGroup::LogicSpecsGroup ( SpecsGroupManager specsGroupManager)
inlineexplicit

Constructor.

Parameters
[in]specsGroupManagerOptional pointer to the specs group manager this specs group should be registered to, can be a null pointer
em5::LogicSpecsGroup::~LogicSpecsGroup ( )
inlinevirtual

Destructor.

Member Function Documentation

float em5::LogicSpecsGroup::getCutTreeTime ( ) const
inline
float em5::LogicSpecsGroup::getDiverInWaterSpeedFactor ( ) const
inline
float em5::LogicSpecsGroup::getDlkMinimumWaitingTime ( ) const
inline
float em5::LogicSpecsGroup::getDlkSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getDoctorMinimumWaitingTime ( ) const
inline
float em5::LogicSpecsGroup::getDoctorSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getFireboatSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getFiremanMinimumWaitingTime ( ) const
inline
float em5::LogicSpecsGroup::getFiremanSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getMotorboatMinimumWaitingTime ( ) const
inline
float em5::LogicSpecsGroup::getMotorboatSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getParamedicMinimumWaitingTime ( ) const
inline
float em5::LogicSpecsGroup::getParamedicSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getPoliceBarrierMaxLength ( ) const
inline
float em5::LogicSpecsGroup::getPoliceBarrierMinLength ( ) const
inline
float em5::LogicSpecsGroup::getPoliceBarrierStopMove ( ) const
inline
float em5::LogicSpecsGroup::getPoliceBarrierStopRadius ( ) const
inline
float em5::LogicSpecsGroup::getPoliceBarrierTransparency ( ) const
inline
float em5::LogicSpecsGroup::getPoliceHostageTakerGiveUpChance ( ) const
inline
float em5::LogicSpecsGroup::getPolicemanMinimumWaitingTime ( ) const
inline
int em5::LogicSpecsGroup::getPoliceMegaphoneMaxAffected ( ) const
inline
float em5::LogicSpecsGroup::getPoliceMegaphonePlaceDistMax ( ) const
inline
float em5::LogicSpecsGroup::getPoliceMegaphonePlaceDistMin ( ) const
inline
float em5::LogicSpecsGroup::getPoliceMegaphoneRadius ( ) const
inline
float em5::LogicSpecsGroup::getPoliceMegaphoneTalkPause ( ) const
inline
float em5::LogicSpecsGroup::getPoliceSearchVehicleRadius ( ) const
inline
int em5::LogicSpecsGroup::getRescueDogNumberFailMoves ( ) const
inline
float em5::LogicSpecsGroup::getSEKGiveUpVehiclePursuit ( ) const
inline
float em5::LogicSpecsGroup::getSEKPistolHealthDamage ( ) const
inline
float em5::LogicSpecsGroup::getSEKPistolShootRange ( ) const
inline
float em5::LogicSpecsGroup::getSEKPistolVehicleDamage ( ) const
inline
float em5::LogicSpecsGroup::getSEKRifleHealthDamage ( ) const
inline
float em5::LogicSpecsGroup::getSEKRifleShootRange ( ) const
inline
float em5::LogicSpecsGroup::getSEKRifleVehicleDamage ( ) const
inline
float em5::LogicSpecsGroup::getSEKStandRangeMax ( ) const
inline
float em5::LogicSpecsGroup::getSEKStandRangeMin ( ) const
inline
float em5::LogicSpecsGroup::getTlfSearchRadius ( ) const
inline
float em5::LogicSpecsGroup::getTowcarMinimumWaitingTime ( ) const
inline
float em5::LogicSpecsGroup::getTowcarSearchRadius ( ) const
inline
void em5::LogicSpecsGroup::setCutTreeTime ( float  cutTreeTime)
void em5::LogicSpecsGroup::setDiverInWaterSpeedFactor ( float  factor)
void em5::LogicSpecsGroup::setDlkMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setDlkSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setDoctorMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setDoctorSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setFireboatSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setFiremanMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setFiremanSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setMotorboatMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setMotorboatSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setParamedicMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setParamedicSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setPoliceBarrierMaxLength ( float  value)
void em5::LogicSpecsGroup::setPoliceBarrierMinLength ( float  value)
void em5::LogicSpecsGroup::setPoliceBarrierStopMove ( float  value)
void em5::LogicSpecsGroup::setPoliceBarrierStopRadius ( float  value)
void em5::LogicSpecsGroup::setPoliceBarrierTransparency ( float  value)
void em5::LogicSpecsGroup::setPoliceHostageTakerGiveUpChance ( float  chance)
void em5::LogicSpecsGroup::setPolicemanMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setPoliceMegaphoneMaxAffected ( int  num)
void em5::LogicSpecsGroup::setPoliceMegaphonePlaceDistMax ( float  range)
void em5::LogicSpecsGroup::setPoliceMegaphonePlaceDistMin ( float  range)
void em5::LogicSpecsGroup::setPoliceMegaphoneRadius ( float  radius)
void em5::LogicSpecsGroup::setPoliceMegaphoneTalkPause ( float  time)
void em5::LogicSpecsGroup::setPoliceSearchVehicleRadius ( float  radius)
void em5::LogicSpecsGroup::setRescueDogNumberFailMoves ( int  numberFailMoves)
void em5::LogicSpecsGroup::setSEKGiveUpVehiclePursuit ( float  range)
void em5::LogicSpecsGroup::setSEKPistolHealthDamage ( float  damage)
void em5::LogicSpecsGroup::setSEKPistolShootRange ( float  range)
void em5::LogicSpecsGroup::setSEKPistolVehicleDamage ( float  damage)
void em5::LogicSpecsGroup::setSEKRifleHealthDamage ( float  damage)
void em5::LogicSpecsGroup::setSEKRifleShootRange ( float  range)
void em5::LogicSpecsGroup::setSEKRifleVehicleDamage ( float  damage)
void em5::LogicSpecsGroup::setSEKStandRangeMax ( float  range)
void em5::LogicSpecsGroup::setSEKStandRangeMin ( float  range)
void em5::LogicSpecsGroup::setTlfSearchRadius ( float  radius)
void em5::LogicSpecsGroup::setTowcarMinimumWaitingTime ( float  time)
void em5::LogicSpecsGroup::setTowcarSearchRadius ( float  radius)

Member Data Documentation

const uint32 em5::LogicSpecsGroup::CUTTREE_TIME
static

"CutTreeTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::DIVER_IN_WATER_SPEED_FACTOR
static

"DiverInWaterSpeedFactor" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::DLK_MINIMUM_WAITING_TIME
static

"DlkMininumWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::DLK_SEARCH_RADIUS
static

"DlkSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::DOCTOR_MINIMUM_WAITING_TIME
static

"DoctorMinimumWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::DOCTOR_SEARCH_RADIUS
static

"DoctorSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::FIREBOAT_SEARCH_RADIUS
static

"FireboatSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::FIREMAN_MINIMUM_WAITING_TIME
static

"FiremanMinimusWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::FIREMAN_SEARCH_RADIUS
static

"FiremanSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::MOTORBOAT_MINIMUM_WAITING_TIME
static

"MotorboatMininumWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::MOTORBOAT_SEARCH_RADIUS
static

"MotorboatSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::PARAMEDIC_SEARCH_RADIUS
static

"ParamedicSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::PARAMEDICH_MINIMUM_WAITING_TIME
static

"ParamedicMinimumWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::PLUGINABLE_ID
static

"em5::LogicSpecsGroup" unique pluginable specs group ID

const uint32 em5::LogicSpecsGroup::POLICE_BARRIER_MAX_LENGTH
static

"PoliceBarrierMaxLength"

const uint32 em5::LogicSpecsGroup::POLICE_BARRIER_MIN_LENGTH
static

"PoliceBarrierMinLength"

const uint32 em5::LogicSpecsGroup::POLICE_BARRIER_STOP_MOVE
static

"PoliceBarrierStopMove"

const uint32 em5::LogicSpecsGroup::POLICE_BARRIER_STOP_RADIUS
static

"PoliceBarrierStopRadius"

const uint32 em5::LogicSpecsGroup::POLICE_BARRIER_TRANSPARENCY
static

"PoliceBarrierTransparency"

const uint32 em5::LogicSpecsGroup::POLICE_HOSTAGE_TAKER_GIVEUP_CHANCE
static

"PoliceHostageTakerGiveupChance"

const uint32 em5::LogicSpecsGroup::POLICE_MEGAPHONE_MAXAFFECTED
static

"PoliceMegaphoneMaxAffected"

const uint32 em5::LogicSpecsGroup::POLICE_MEGAPHONE_PLACE_DIST_MAX
static

"PoliceMegaphonePlaceDistMax"

const uint32 em5::LogicSpecsGroup::POLICE_MEGAPHONE_PLACE_DIST_MIN
static

"PoliceMegaphonePlaceDistMin"

const uint32 em5::LogicSpecsGroup::POLICE_MEGAPHONE_RADIUS
static

"PoliceMegaphoneRadius"

const uint32 em5::LogicSpecsGroup::POLICE_MEGAPHONE_TALK_PAUSE
static

"PoliceMegaphoneTalkPause"

const uint32 em5::LogicSpecsGroup::POLICE_SEARCH_VEHICLE_RADIUS
static

"PoliceSearchVehicleRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::POLICEMAN_MINIMUM_WAITING_TIME
static

"PolicemanMinimumWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::RESCUEDOG_NUMBER_FAIL_MOVES
static

"RescueDogNumberFailMoves" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_GIVE_UP_VEHICLE_PURSUIT
static

"SEKGiveUpVehiclePursuit" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_PISTOL_HEALTH_DAMAGE
static

"SEKPistolHealthDamage" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_PISTOL_SHOOT_RANGE
static

"SEKPistolShootRange" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_PISTOL_VEHICLE_DAMAGE
static

"SEKPistolVehicleDamage" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_RIFLE_HEALTH_DAMAGE
static

"SEKRifleHealthDamage" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_RIFLE_SHOOT_RANGE
static

"SEKRifleShootRange" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_RIFLE_VEHICLE_DAMAGE
static

"SEKRifleVehicleDamage" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_STAND_RANGE_MAX
static

"SEKStandRangeMax" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::SEK_STAND_RANGE_MIN
static

"SEKStandRangeMin" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::TLF_SEARCH_RADIUS
static

"TlfSearchRadius" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::TOWCAR_MINIMUM_WAITING_TIME
static

"TowcarMininumWaitingTime" unique class property ID inside the class

const uint32 em5::LogicSpecsGroup::TOWCAR_SEARCH_RADIUS
static

"TowcarSearchRadius" unique class property ID inside the class


The documentation for this class was generated from the following files: