Emergency 20 Dokumentation  4.2.0
em5::GameCounters Class Reference

Static EMERGENCY 5 game counters collection class. More...

#include <GameCounters.h>

Static Public Member Functions

static void registerGameCountersAtManager (qsf::game::GameCounterManager &gameCounterManager)
 
static void unregisterGameCountersAtManager (qsf::game::GameCounterManager &gameCounterManager)
 
static void incrementGameCounter (const qsf::StringHash &id)
 
static void decrementGameCounter (const qsf::StringHash &id)
 
static int32 getGameCounterValue (const qsf::StringHash &id)
 

Static Public Attributes

static const qsf::NamedIdentifier BUILDINGS_BURNING
 
static const qsf::NamedIdentifier PERSONS_INJURED
 
static const qsf::NamedIdentifier PERSONS_INFECTED
 
static const qsf::NamedIdentifier PERSONS_CONTAMINATED
 
static const qsf::NamedIdentifier PERSONS_DROWNING
 
static const qsf::NamedIdentifier PERSONS_DEAD
 
static const qsf::NamedIdentifier PERSONS_MISSING
 
static const qsf::NamedIdentifier GANGSTERS
 
static const qsf::NamedIdentifier HOSTAGES
 
static const qsf::NamedIdentifier ATTACKING_ANIMALS
 
static const qsf::NamedIdentifier VEHICLES_DAMAGED
 
static const qsf::NamedIdentifier VEHICLES_DESTROYED
 
static const qsf::NamedIdentifier VEHICLES_BURNING
 
static const qsf::NamedIdentifier OBJECTS_BURNING
 
static const qsf::NamedIdentifier OBJECTS_DEFECTIVE
 
static const qsf::NamedIdentifier BOMBS
 

Detailed Description

Static EMERGENCY 5 game counters collection class.

Member Function Documentation

static void em5::GameCounters::decrementGameCounter ( const qsf::StringHash id)
static
static int32 em5::GameCounters::getGameCounterValue ( const qsf::StringHash id)
static
static void em5::GameCounters::incrementGameCounter ( const qsf::StringHash id)
static
static void em5::GameCounters::registerGameCountersAtManager ( qsf::game::GameCounterManager gameCounterManager)
static
static void em5::GameCounters::unregisterGameCountersAtManager ( qsf::game::GameCounterManager gameCounterManager)
static

Member Data Documentation

const qsf::NamedIdentifier em5::GameCounters::ATTACKING_ANIMALS
static
const qsf::NamedIdentifier em5::GameCounters::BOMBS
static
const qsf::NamedIdentifier em5::GameCounters::BUILDINGS_BURNING
static
const qsf::NamedIdentifier em5::GameCounters::GANGSTERS
static
const qsf::NamedIdentifier em5::GameCounters::HOSTAGES
static
const qsf::NamedIdentifier em5::GameCounters::OBJECTS_BURNING
static
const qsf::NamedIdentifier em5::GameCounters::OBJECTS_DEFECTIVE
static
const qsf::NamedIdentifier em5::GameCounters::PERSONS_CONTAMINATED
static
const qsf::NamedIdentifier em5::GameCounters::PERSONS_DEAD
static
const qsf::NamedIdentifier em5::GameCounters::PERSONS_DROWNING
static
const qsf::NamedIdentifier em5::GameCounters::PERSONS_INFECTED
static
const qsf::NamedIdentifier em5::GameCounters::PERSONS_INJURED
static
const qsf::NamedIdentifier em5::GameCounters::PERSONS_MISSING
static
const qsf::NamedIdentifier em5::GameCounters::VEHICLES_BURNING
static
const qsf::NamedIdentifier em5::GameCounters::VEHICLES_DAMAGED
static
const qsf::NamedIdentifier em5::GameCounters::VEHICLES_DESTROYED
static

The documentation for this class was generated from the following file: