Emergency 20 Dokumentation  4.2.0
em5::EndlessGameDataSource Class Reference

Endless game data source. More...

#include <EndlessGameDataSource.h>

Inheritance diagram for em5::EndlessGameDataSource:

Public Member Functions

 EndlessGameDataSource ()
 
virtual ~EndlessGameDataSource ()
 
virtual void GetRow (Rocket::Core::StringList &row, const Rocket::Core::String &table, int rowIndex, const Rocket::Core::StringList &columns) override
 
virtual int GetNumRows (const Rocket::Core::String &table) override
 

Detailed Description

Endless game data source.

Constructor & Destructor Documentation

em5::EndlessGameDataSource::EndlessGameDataSource ( )
virtual em5::EndlessGameDataSource::~EndlessGameDataSource ( )
virtual

Member Function Documentation

virtual int em5::EndlessGameDataSource::GetNumRows ( const Rocket::Core::String table)
overridevirtual
virtual void em5::EndlessGameDataSource::GetRow ( Rocket::Core::StringList &  row,
const Rocket::Core::String table,
int  rowIndex,
const Rocket::Core::StringList &  columns 
)
overridevirtual

The documentation for this class was generated from the following file: