Emergency 20 Dokumentation  4.2.0
em5::EGenericObject Class Reference

Emergency 5 implementation of EGenericObject wrapper class for a QSF entity. More...

#include <EGenericObject.h>

Inheritance diagram for em5::EGenericObject:
qsf::ai::EGenericObject em5::EGenericObjectBase qsf::ai::EActor em5::EActorBase

Protected Member Functions

 EGenericObject (qsf::ai::EActorType actorType, qsf::Entity &entity)
virtual ~EGenericObject ()
virtual const glm::vec3 & GetPosition () override
- Protected Member Functions inherited from qsf::ai::EGenericObject
 EGenericObject (EActorType actorType)
- Protected Member Functions inherited from qsf::ai::EActor
 EActor (EActorType actorType)
- Protected Member Functions inherited from em5::EGenericObjectBase
 EGenericObjectBase (qsf::Entity &entity)
virtual ~EGenericObjectBase ()
const glm::vec3 & GetPosition ()
const glm::mat3x3 & GetRotationMatrix ()
qsf::ai::EObjectTerrainClass GetTerrainClass ()
qsf::ai::EFloorPlacement GetPlacement ()
void UpdatePlacement (glm::vec3 &position_, glm::mat3x3 &rotation_)
int GetCarriedPersonID () const
- Protected Member Functions inherited from em5::EActorBase
 EActorBase (qsf::Entity &entity)
virtual ~EActorBase ()
qsf::ai::ETerrainGetTerrain ()
qsf::ai::ETerrainGetTerrain (int index)
int initOwnerPlayer ()
bool IsWalkable ()

Additional Inherited Members

- Public Member Functions inherited from qsf::ai::EGenericObject
virtual const glm::mat3x3 & GetRotationMatrix ()=0
virtual EObjectTerrainClass GetTerrainClass ()=0
virtual EFloorPlacement GetPlacement ()=0
virtual void UpdatePlacement (glm::vec3 &position_, glm::mat3x3 &rotation_)=0
virtual float GetBoundingRadius ()
virtual float GetBoundingRadiusXZ () const
virtual float GetBoundingRadiusHeight () const
virtual glm::vec3 GetBBMidPoint () const
virtual bool IsMoving () const
int GetFlags () const
bool IsFlagSet (int flag_) const
bool IsHydrant () const
bool hasFireChildren () const
virtual int GetCarriedPersonID () const =0
void setMovableComponent (MovableComponent *movableComponent)
- Public Member Functions inherited from qsf::ai::EActor
virtual EntitygetQsfEntity ()=0
virtual bool hasTag (const StringHash &tag) const =0
EActorType GetType () const
int GetID () const
int GetParentID () const
std::string GetName () const
const AxisAlignedBoundingBoxGetBoundingBox () const
virtual void SetBoundingData (const glm::vec3 &midPoint_, float radius_, float radiusXZ_, float height_)
void SetBoundingDataIsSetByRouter (bool value_)
void SetHasRouterCollisionObject (bool has_)
virtual ETerrainGetTerrain ()=0
virtual ETerrainGetTerrain (int index)=0
virtual bool IsWalkable ()=0
virtual void initOwnerPlayer ()=0
int GetOwnerPlayer () const
void SetOwnerPlayerInternal (int owner_)
- Protected Attributes inherited from qsf::ai::EGenericObject
int mFlags
WeakPtr< MovableComponentmMovableComponent
- Protected Attributes inherited from qsf::ai::EActor
EActorType mActorType
int mID
AxisAlignedBoundingBox mAxisAlignedBoundingBox
bool mHasRouterCollisionObject
bool mBoundingDataIsSetByRouter
glm::vec3 mMidPoint
float mRadius
float mRadiusXZ
float mRadiusHeight
int mOwnerPlayer
- Protected Attributes inherited from em5::EActorBase

Detailed Description

Emergency 5 implementation of EGenericObject wrapper class for a QSF entity.

Constructor & Destructor Documentation

em5::EGenericObject::EGenericObject ( qsf::ai::EActorType  actorType,
qsf::Entity entity 
virtual em5::EGenericObject::~EGenericObject ( )

Member Function Documentation

virtual const glm::vec3& em5::EGenericObject::GetPosition ( )

The documentation for this class was generated from the following file: