Emergency 20 Dokumentation  4.2.0
em5::EGenericObject Class Reference

Emergency 5 implementation of EGenericObject wrapper class for a QSF entity. More...

#include <EGenericObject.h>

Inheritance diagram for em5::EGenericObject:
qsf::ai::EGenericObject em5::EGenericObjectBase qsf::ai::EActor em5::EActorBase

Protected Member Functions

 EGenericObject (qsf::ai::EActorType actorType, qsf::Entity &entity)
 
virtual ~EGenericObject ()
 
virtual const glm::vec3 & GetPosition () override
 
- Protected Member Functions inherited from qsf::ai::EGenericObject
 EGenericObject (EActorType actorType)
 
- Protected Member Functions inherited from qsf::ai::EActor
 EActor (EActorType actorType)
 
- Protected Member Functions inherited from em5::EGenericObjectBase
 EGenericObjectBase (qsf::Entity &entity)
 
virtual ~EGenericObjectBase ()
 
const glm::vec3 & GetPosition ()
 
const glm::mat3x3 & GetRotationMatrix ()
 
qsf::ai::EObjectTerrainClass GetTerrainClass ()
 
qsf::ai::EFloorPlacement GetPlacement ()
 
void UpdatePlacement (glm::vec3 &position_, glm::mat3x3 &rotation_)
 
int GetCarriedPersonID () const
 
- Protected Member Functions inherited from em5::EActorBase
 EActorBase (qsf::Entity &entity)
 
virtual ~EActorBase ()
 
qsf::ai::ETerrainGetTerrain ()
 
qsf::ai::ETerrainGetTerrain (int index)
 
int initOwnerPlayer ()
 
bool IsWalkable ()
 

Additional Inherited Members

- Public Member Functions inherited from qsf::ai::EGenericObject
virtual const glm::mat3x3 & GetRotationMatrix ()=0
 
virtual EObjectTerrainClass GetTerrainClass ()=0
 
virtual EFloorPlacement GetPlacement ()=0
 
virtual void UpdatePlacement (glm::vec3 &position_, glm::mat3x3 &rotation_)=0
 
virtual float GetBoundingRadius ()
 
virtual float GetBoundingRadiusXZ () const
 
virtual float GetBoundingRadiusHeight () const
 
virtual glm::vec3 GetBBMidPoint () const
 
virtual bool IsMoving () const
 
int GetFlags () const
 
bool IsFlagSet (int flag_) const
 
bool IsHydrant () const
 
bool hasFireChildren () const
 
virtual int GetCarriedPersonID () const =0
 
void setMovableComponent (MovableComponent *movableComponent)
 
- Public Member Functions inherited from qsf::ai::EActor
virtual EntitygetQsfEntity ()=0
 
virtual bool hasTag (const StringHash &tag) const =0
 
EActorType GetType () const
 
int GetID () const
 
int GetParentID () const
 
std::string GetName () const
 
const AxisAlignedBoundingBoxGetBoundingBox () const
 
virtual void SetBoundingData (const glm::vec3 &midPoint_, float radius_, float radiusXZ_, float height_)
 
void SetBoundingDataIsSetByRouter (bool value_)
 
void SetHasRouterCollisionObject (bool has_)
 
virtual ETerrainGetTerrain ()=0
 
virtual ETerrainGetTerrain (int index)=0
 
virtual bool IsWalkable ()=0
 
virtual void initOwnerPlayer ()=0
 
int GetOwnerPlayer () const
 
void SetOwnerPlayerInternal (int owner_)
 
- Protected Attributes inherited from qsf::ai::EGenericObject
int mFlags
 
WeakPtr< MovableComponentmMovableComponent
 
- Protected Attributes inherited from qsf::ai::EActor
EActorType mActorType
 
int mID
 
AxisAlignedBoundingBox mAxisAlignedBoundingBox
 
bool mHasRouterCollisionObject
 
bool mBoundingDataIsSetByRouter
 
glm::vec3 mMidPoint
 
float mRadius
 
float mRadiusXZ
 
float mRadiusHeight
 
int mOwnerPlayer
 
- Protected Attributes inherited from em5::EActorBase
qsf::EntitymEntity
 

Detailed Description

Emergency 5 implementation of EGenericObject wrapper class for a QSF entity.

Constructor & Destructor Documentation

em5::EGenericObject::EGenericObject ( qsf::ai::EActorType  actorType,
qsf::Entity entity 
)
protected
virtual em5::EGenericObject::~EGenericObject ( )
protectedvirtual

Member Function Documentation

virtual const glm::vec3& em5::EGenericObject::GetPosition ( )
inlineoverrideprotectedvirtual

The documentation for this class was generated from the following file: