Emergency 20 Dokumentation  4.2.0
UseStunGrenadeAction.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
13 #include "em5/Export.h"
14 
16 
17 
18 //[-------------------------------------------------------]
19 //[ Namespace ]
20 //[-------------------------------------------------------]
21 namespace em5
22 {
23 
24 
25  //[-------------------------------------------------------]
26  //[ Classes ]
27  //[-------------------------------------------------------]
33  {
34 
35 
36  //[-------------------------------------------------------]
37  //[ Public definitions ]
38  //[-------------------------------------------------------]
39  public:
41 
42  enum State
43  {
46  STATE_WAIT_FOR_ANIMATION_END
47  };
48 
49 
50  //[-------------------------------------------------------]
51  //[ Public methods ]
52  //[-------------------------------------------------------]
53  public:
59 
64  virtual ~UseStunGrenadeAction();
65 
70  void init(uint64 targetEntityId);
71 
72  uint64 getTargetEntityId() const;
73 
74 
75  //[-------------------------------------------------------]
76  //[ Public virtual qsf::Actions methods ]
77  //[-------------------------------------------------------]
78  public:
79  virtual void serialize(qsf::BinarySerializer& serializer) override;
80 
81 
82  //[-------------------------------------------------------]
83  //[ Protected virtual qsf::Action methods ]
84  //[-------------------------------------------------------]
85  protected:
86  virtual bool onStartup() override;
87  virtual qsf::action::Result updateAction(const qsf::Clock& clock) override;
88 
89 
90  //[-------------------------------------------------------]
91  //[ Private methods ]
92  //[-------------------------------------------------------]
93  private:
94  bool validateUserAndTarget();
95 
96 
97  //[-------------------------------------------------------]
98  //[ Private data ]
99  //[-------------------------------------------------------]
100  private:
101  // Configuration
102  uint64 mTargetEntityId;
103  State mCurrentState;
104  qsf::Time mTimeStartThrowing;
105 
106 
107  //[-------------------------------------------------------]
108  //[ CAMP reflection system ]
109  //[-------------------------------------------------------]
110  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
111 
112 
113  };
114 
115 
116 //[-------------------------------------------------------]
117 //[ Namespace ]
118 //[-------------------------------------------------------]
119 } // em5
120 
121 
122 //[-------------------------------------------------------]
123 //[ CAMP reflection system ]
124 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
Definition: UseStunGrenadeAction.h:44
EMERGENCY 5 use stun grenade action.
Definition: UseStunGrenadeAction.h:32
static const qsf::NamedIdentifier ACTION_ID
"em5::UseStunGrenadeAction" unique action identifier
Definition: UseStunGrenadeAction.h:40
Clock class.
Definition: Clock.h:33
#define EM5_API_EXPORT
Definition: Export.h:28
uint64_t uint64
Definition: PlatformTypes.h:184
State
Definition: UseStunGrenadeAction.h:42
void serialize(BinarySerializer &serializer, BitFlagSet< STORAGE, ENUM > &bitFlagSet)
Definition: BitFlagSet.h:359
State
Definition: ProcessState.h:20
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
Definition: UseStunGrenadeAction.h:45
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
Abstract action base class.
Definition: Action.h:59
Class combining strings with their hashes.
Definition: NamedIdentifier.h:34
Binary serializer class.
Definition: BinarySerializer.h:35
Result
Definition: ActionResult.h:20
Data type for encapsulating time information. It might represents points in time and time spans...
Definition: Time.h:32