Emergency 20 Dokumentation  4.2.0
StormDamageEventFactory.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
16 #include <qsf/time/Time.h>
17 
18 
19 //[-------------------------------------------------------]
20 //[ Forward declarations ]
21 //[-------------------------------------------------------]
22 namespace qsf
23 {
24  class Layer;
25 }
26 
27 
28 //[-------------------------------------------------------]
29 //[ Namespace ]
30 //[-------------------------------------------------------]
31 namespace em5
32 {
33 
34 
35  //[-------------------------------------------------------]
36  //[ Classes ]
37  //[-------------------------------------------------------]
43  {
44 
45 
46  //[-------------------------------------------------------]
47  //[ Public methods ]
48  //[-------------------------------------------------------]
49  public:
55 
60  virtual ~StormDamageEventFactory();
61 
62 
63  //[-------------------------------------------------------]
64  //[ Public virtual em5::FreeplayEventFactory methods ]
65  //[-------------------------------------------------------]
66  public:
67  virtual FreeplayEvent* tryTriggerEvent() override;
68 
69 
70  //[-------------------------------------------------------]
71  //[ CAMP reflection system ]
72  //[-------------------------------------------------------]
73  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
74 
75 
76  };
77 
78 
79 //[-------------------------------------------------------]
80 //[ Namespace ]
81 //[-------------------------------------------------------]
82 } // em5
83 
84 
85 //[-------------------------------------------------------]
86 //[ CAMP reflection system ]
87 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
EMERGENCY 5 freeplay event factory for "Storm damage" event.
Definition: StormDamageEventFactory.h:42
#define EM5_API_EXPORT
Definition: Export.h:28
Definition: PickupPersonByParamedicAction.h:21
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
EMERGENCY 5 freeplay event factory base class.
Definition: FreeplayEventFactory.h:56
Abstract EMERGENCY 5 freeplay event base class.
Definition: FreeplayEvent.h:66