Emergency 20 Dokumentation  4.2.0
SpawnInhabitants.h
Go to the documentation of this file.
1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
15 
16 //[-------------------------------------------------------]
17 //[ Namespace ]
18 //[-------------------------------------------------------]
19 namespace em5
20 {
21 
22 
23  //[-------------------------------------------------------]
24  //[ Classes ]
25  //[-------------------------------------------------------]
37  {
38 
39 
40  //[-------------------------------------------------------]
41  //[ Public methods ]
42  //[-------------------------------------------------------]
43  public:
49 
54  virtual ~SpawnInhabitants();
55 
56 
57  //[-------------------------------------------------------]
58  //[ Protected virtual em5::SpawnEntities methods ]
59  //[-------------------------------------------------------]
60  protected:
61  virtual void updateSpawning() override;
62 
63 
64  };
65 
66 
67 //[-------------------------------------------------------]
68 //[ Namespace ]
69 //[-------------------------------------------------------]
70 } // em5
Definition: ActionPriority.h:13
virtual ~SpawnInhabitants()
Destructor.
SpawnInhabitants()
Default constructor.
Base class for spawn controllers.
Definition: SpawnEntities.h:48
virtual void updateSpawning() override
Spawn inhabitants into the world.
Definition: SpawnInhabitants.h:36