Emergency 20 Dokumentation  4.2.0
SendPlagueVictimHomeAction.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
13 #include "em5/audio/AudioProxy.h"
14 
16 
17 
18 //[-------------------------------------------------------]
19 //[ Namespace ]
20 //[-------------------------------------------------------]
21 namespace em5
22 {
23 
24 
25  //[-------------------------------------------------------]
26  //[ Classes ]
27  //[-------------------------------------------------------]
33  {
34 
35 
36  //[-------------------------------------------------------]
37  //[ Public definitions ]
38  //[-------------------------------------------------------]
39  public:
41 
42  enum State
43  {
46  STATE_PLAYANIMATION
47  };
48 
49 
50  //[-------------------------------------------------------]
51  //[ Public methods ]
52  //[-------------------------------------------------------]
53  public:
59 
64  virtual ~SendPlagueVictimHomeAction();
65 
66  void init(qsf::Entity& plagueVictim);
67 
68  uint64 getTargetEntityId() const;
69 
70 
71  //[-------------------------------------------------------]
72  //[ Public virtual qsf::Actions methods ]
73  //[-------------------------------------------------------]
74  public:
75  virtual void serialize(qsf::BinarySerializer& serializer) override;
76 
77 
78  //[-------------------------------------------------------]
79  //[ Protected virtual qsf::Action methods ]
80  //[-------------------------------------------------------]
81  protected:
82  virtual bool onStartup() override;
83  virtual qsf::action::Result updateAction(const qsf::Clock& clock) override;
84 
85 
86  //[-------------------------------------------------------]
87  //[ Private methods ]
88  //[-------------------------------------------------------]
89  private:
90  void playDoctorAnimation() const;
91  void sendVictimHome();
92 
93 
94  //[-------------------------------------------------------]
95  //[ Private data ]
96  //[-------------------------------------------------------]
97  private:
98  qsf::WeakPtr<qsf::Entity> mTargetEntity;
99  State mState;
100  AudioProxy mAudioProxy;
101 
102 
103  //[-------------------------------------------------------]
104  //[ CAMP reflection system ]
105  //[-------------------------------------------------------]
106  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
107 
108 
109  };
110 
111 
112 //[-------------------------------------------------------]
113 //[ Namespace ]
114 //[-------------------------------------------------------]
115 } // em5
116 
117 
118 //[-------------------------------------------------------]
119 //[ CAMP reflection system ]
120 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
Definition: SendPlagueVictimHomeAction.h:44
Definition: SendPlagueVictimHomeAction.h:45
EMERGENCY 2016 send plague victims home action.
Definition: SendPlagueVictimHomeAction.h:32
Entity class.
Definition: Entity.h:46
Clock class.
Definition: Clock.h:33
#define EM5_API_EXPORT
Definition: Export.h:28
uint64_t uint64
Definition: PlatformTypes.h:184
void serialize(BinarySerializer &serializer, BitFlagSet< STORAGE, ENUM > &bitFlagSet)
Definition: BitFlagSet.h:359
State
Definition: ProcessState.h:20
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
Extended audio proxy for easier multiplay usage.
Definition: AudioProxy.h:47
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
State
Definition: SendPlagueVictimHomeAction.h:42
static const qsf::NamedIdentifier ACTION_ID
"em5::SendPlagueVictimHomeAction" unique action identifier
Definition: SendPlagueVictimHomeAction.h:40
Abstract action base class.
Definition: Action.h:59
Class combining strings with their hashes.
Definition: NamedIdentifier.h:34
Binary serializer class.
Definition: BinarySerializer.h:35
Result
Definition: ActionResult.h:20