Emergency 20 Dokumentation  4.2.0
PickupPersonWithRescueHelicopterObserver.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
15 
16 //[-------------------------------------------------------]
17 //[ Namespace ]
18 //[-------------------------------------------------------]
19 namespace em5
20 {
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22 
23  //[-------------------------------------------------------]
24  //[ Classes ]
25  //[-------------------------------------------------------]
35  {
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37 
38  //[-------------------------------------------------------]
39  //[ Public definitions ]
40  //[-------------------------------------------------------]
41  public:
42  static const uint32 GAMELOGIC_TYPE_ID; // "em5::PickupPersonWithRescueHelicopterObserver" game logic type ID
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44 
45  //[-------------------------------------------------------]
46  //[ Public methods ]
47  //[-------------------------------------------------------]
48  public:
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62  void connectToObjective(Objective& objective);
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64 
65  //[-------------------------------------------------------]
66  //[ CAMP reflection system ]
67  //[-------------------------------------------------------]
68  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
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70 
71  };
72 
73 
74 //[-------------------------------------------------------]
75 //[ Namespace ]
76 //[-------------------------------------------------------]
77 } // em5
78 
79 
80 //[-------------------------------------------------------]
81 //[ CAMP reflection system ]
82 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
unsigned int uint32
Definition: PlatformTypes.h:181
#define EM5_API_EXPORT
Definition: Export.h:28
EMERGENCY 5 generic message observer.
Definition: MessageObjectiveObserver.h:45
static const uint32 GAMELOGIC_TYPE_ID
Definition: PickupPersonWithRescueHelicopterObserver.h:42
EMERGENCY 5 objective class.
Definition: Objective.h:51
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
EMERGENCY 5 logic observer person was placed on the ground by a helicopter.
Definition: PickupPersonWithRescueHelicopterObserver.h:34