Emergency 20 Dokumentation  4.2.0
MultiplayerWindowLockFormatter.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
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3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
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10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
13 #include <Rocket/Controls/DataFormatter.h>
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16 //[-------------------------------------------------------]
17 //[ Namespace ]
18 //[-------------------------------------------------------]
19 namespace em5
20 {
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23  //[-------------------------------------------------------]
24  //[ Classes ]
25  //[-------------------------------------------------------]
30  class MultiplayerWindowLockFormatter : public Rocket::Controls::DataFormatter
31  {
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34  //[-------------------------------------------------------]
35  //[ Public methods ]
36  //[-------------------------------------------------------]
37  public:
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42  //[-------------------------------------------------------]
43  //[ Public virtual Rocket::Controls::DataFormatter methods ]
44  //[-------------------------------------------------------]
45  public:
46  virtual void FormatData(Rocket::Core::String& formattedData, const Rocket::Core::StringList& rawData) override;
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49  };
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51 
52 //[-------------------------------------------------------]
53 //[ Namespace ]
54 //[-------------------------------------------------------]
55 } // em5
Definition: ActionPriority.h:13
Multiplayer window lock formatter.
Definition: MultiplayerWindowLockFormatter.h:30
Definition: MiniMapWindow.h:43
virtual void FormatData(Rocket::Core::String &formattedData, const Rocket::Core::StringList &rawData) override