Emergency 20 Dokumentation  4.2.0
MultiMessageObserver.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
16 
17 
18 //[-------------------------------------------------------]
19 //[ Namespace ]
20 //[-------------------------------------------------------]
21 namespace em5
22 {
23 
24 
25  //[-------------------------------------------------------]
26  //[ Classes ]
27  //[-------------------------------------------------------]
33  {
34 
35 
36  //[-------------------------------------------------------]
37  //[ Public definitions ]
38  //[-------------------------------------------------------]
39  public:
40  static const uint32 GAMELOGIC_TYPE_ID; // "em5::MultiMessageObserver" game logic type ID
41 
42 
43  //[-------------------------------------------------------]
44  //[ Public methods ]
45  //[-------------------------------------------------------]
46  public:
52 
60  void initialize(const std::vector<qsf::MessageConfiguration>& messagesToObserve);
61 
62 
63  //[-------------------------------------------------------]
64  //[ Public virtual qsf::GameLogic methods ]
65  //[-------------------------------------------------------]
66  public:
67  virtual bool onStartup() override;
68  virtual void onShutdown() override;
69  virtual void serialize(qsf::BinarySerializer& serializer) override;
70 
71 
72  //[-------------------------------------------------------]
73  //[ Private methods ]
74  //[-------------------------------------------------------]
75  private:
76  void onMessage(const qsf::MessageParameters& parameters);
77 
78 
79  //[-------------------------------------------------------]
80  //[ Private data ]
81  //[-------------------------------------------------------]
82  private:
83  size_t mMessageCount;
84  std::vector<qsf::MessageProxy> mMessageProxys;
85 
86 
87  //[-------------------------------------------------------]
88  //[ CAMP reflection system ]
89  //[-------------------------------------------------------]
90  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
91 
92 
93  };
94 
95 
96 //[-------------------------------------------------------]
97 //[ Namespace ]
98 //[-------------------------------------------------------]
99 } // em5
100 
101 
102 //[-------------------------------------------------------]
103 //[ CAMP reflection system ]
104 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
EMERGENCY 5 observer base class.
Definition: Observer.h:41
Message parameters class.
Definition: MessageParameters.h:34
unsigned int uint32
Definition: PlatformTypes.h:181
#define EM5_API_EXPORT
Definition: Export.h:28
void serialize(BinarySerializer &serializer, BitFlagSet< STORAGE, ENUM > &bitFlagSet)
Definition: BitFlagSet.h:359
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
static const uint32 GAMELOGIC_TYPE_ID
Definition: MultiMessageObserver.h:40
EMERGENCY 5 logic multi message observer.
Definition: MultiMessageObserver.h:32
Binary serializer class.
Definition: BinarySerializer.h:35