Emergency 20 Dokumentation  4.2.0
GrandTheftAutoEventFactory.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
15 
16 //[-------------------------------------------------------]
17 //[ Forward declarations ]
18 //[-------------------------------------------------------]
19 namespace qsf
20 {
21  class Entity;
22 }
23 
24 
25 //[-------------------------------------------------------]
26 //[ Namespace ]
27 //[-------------------------------------------------------]
28 namespace em5
29 {
30 
31 
32  //[-------------------------------------------------------]
33  //[ Classes ]
34  //[-------------------------------------------------------]
40  {
41 
42  //[-------------------------------------------------------]
43  //[ public Constants ]
44  //[-------------------------------------------------------]
45  public:
46  const float DISTANCE_TO_BORDER = 300.0f;
47 
48 
49  //[-------------------------------------------------------]
50  //[ Public methods ]
51  //[-------------------------------------------------------]
52  public:
58 
63  virtual ~GrandTheftAutoEventFactory();
64 
65 
66  //[-------------------------------------------------------]
67  //[ Public virtual em5::FreeplayEventFactory methods ]
68  //[-------------------------------------------------------]
69  public:
70  virtual FreeplayEvent* tryTriggerEvent() override;
71 
72 
73  //[-------------------------------------------------------]
74  //[ Private methods ]
75  //[-------------------------------------------------------]
76  private:
77  qsf::Entity* findNextCar() const;
78 
79 
80  //[-------------------------------------------------------]
81  //[ CAMP reflection system ]
82  //[-------------------------------------------------------]
83  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
84 
85 
86  };
87 
88 
89 //[-------------------------------------------------------]
90 //[ Namespace ]
91 //[-------------------------------------------------------]
92 } // em5
93 
94 
95 //[-------------------------------------------------------]
96 //[ CAMP reflection system ]
97 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
Entity class.
Definition: Entity.h:46
#define EM5_API_EXPORT
Definition: Export.h:28
Definition: PickupPersonByParamedicAction.h:21
EMERGENCY 5 freeplay event factory for "GrandTheftAuto".
Definition: GrandTheftAutoEventFactory.h:39
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
EMERGENCY 5 freeplay event factory base class.
Definition: FreeplayEventFactory.h:56
Abstract EMERGENCY 5 freeplay event base class.
Definition: FreeplayEvent.h:66