Emergency 20 Dokumentation  4.2.0
GarbageFireEventFactory.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
16 
17 
18 //[-------------------------------------------------------]
19 //[ Forward declarations ]
20 //[-------------------------------------------------------]
21 namespace qsf
22 {
23  class Entity;
24 }
25 
26 
27 //[-------------------------------------------------------]
28 //[ Namespace ]
29 //[-------------------------------------------------------]
30 namespace em5
31 {
32 
33 
34  //[-------------------------------------------------------]
35  //[ Classes ]
36  //[-------------------------------------------------------]
42  {
43 
44 
45  //[-------------------------------------------------------]
46  //[ Public methods ]
47  //[-------------------------------------------------------]
48  public:
54 
59  virtual ~GarbageFireEventFactory();
60 
61  QSF_DEFINE_SIMPLE_GETTER_AND_SETTER(DifficultyTags, const std::string&, mDifficultyTags)
62 
63 
64  //[-------------------------------------------------------]
65  //[ Public virtual em5::FreeplayEventFactory methods ]
66  //[-------------------------------------------------------]
67  public:
68  virtual FreeplayEvent* tryTriggerEvent() override;
69 
70 
71  //[-------------------------------------------------------]
72  //[ Private methods ]
73  //[-------------------------------------------------------]
74  private:
75  qsf::Entity* findCandidate() const;
76  bool checkCandidate(qsf::Entity& entity) const;
77  void createEventNameByEntityName(qsf::Entity& entity, FreeplayEvent& freeplayEvent);
78 
79 
80  //[-------------------------------------------------------]
81  //[ Private data ]
82  //[-------------------------------------------------------]
83  private:
84  std::string mDifficultyTags;
85 
86 
87  //[-------------------------------------------------------]
88  //[ CAMP reflection system ]
89  //[-------------------------------------------------------]
90  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
91 
92 
93  };
94 
95 
96 //[-------------------------------------------------------]
97 //[ Namespace ]
98 //[-------------------------------------------------------]
99 } // em5
100 
101 
102 //[-------------------------------------------------------]
103 //[ CAMP reflection system ]
104 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
Entity class.
Definition: Entity.h:46
#define EM5_API_EXPORT
Definition: Export.h:28
EMERGENCY 5 freeplay event factory for "garbage fire event".
Definition: GarbageFireEventFactory.h:41
Definition: PickupPersonByParamedicAction.h:21
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
EMERGENCY 5 freeplay event factory base class.
Definition: FreeplayEventFactory.h:56
#define QSF_DEFINE_SIMPLE_GETTER_AND_SETTER(name, type, variable)
Definition: PropertyHelper.h:16
Abstract EMERGENCY 5 freeplay event base class.
Definition: FreeplayEvent.h:66