Emergency 20 Dokumentation  4.2.0
GangsterPool.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
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10 //[-------------------------------------------------------]
11 //[ Namespace ]
12 //[-------------------------------------------------------]
13 namespace em5
14 {
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16 
22  enum class GangsterPool
23  {
24  DEFAULT = 0,
26  TERRORIST,
27  CONVICT
28  };
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30 
31 //[-------------------------------------------------------]
32 //[ Namespace ]
33 //[-------------------------------------------------------]
34 } // em5
Definition: ActionPriority.h:13
("List B") The ones from default + several male civil types (e.g. for running amok, arsonist, ...)
("List E") Used for gangsters on the run
("List A") Used when usual gangster types are needed (e.g. pickpocket, robbery, ...)
("List D") Used for terrorist gangster events (e.g. bomb planter)
GangsterPool
Defines pools of gangster prefabs needed for a events. Only prefabs from the resp. pool are picked for new gangster entities.
Definition: GangsterPool.h:22