Emergency 20 Dokumentation  4.2.0
EvadePlayerUnitsLogic.h File Reference
#include <qsf_ai/base/SpatialConfiguration.h>
#include <qsf/logic/gamelogic/GameLogic.h>
#include <qsf/job/JobProxy.h>
#include <boost/optional.hpp>

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Classes

class  em5::EvadePlayerUnitsLogic
 A game logic that lets entity drive to the side of the road when units on emergency operations ("Alarmfahrt") approach. More...
 

Namespaces

 qsf
 
 em5