Emergency 20 Dokumentation  4.2.0
EnterBoatAction.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
13 #include "em5/Export.h"
14 
16 
17 
18 //[-------------------------------------------------------]
19 //[ Namespace ]
20 //[-------------------------------------------------------]
21 namespace em5
22 {
23 
24 
25  //[-------------------------------------------------------]
26  //[ Classes ]
27  //[-------------------------------------------------------]
33  {
34 
35 
36  //[-------------------------------------------------------]
37  //[ Public definitions ]
38  //[-------------------------------------------------------]
39  public:
41 
42 
43  //[-------------------------------------------------------]
44  //[ Public methods ]
45  //[-------------------------------------------------------]
46  public:
52 
57  virtual ~EnterBoatAction();
58 
63  void init(const qsf::Entity& targetEntity);
64 
65  uint64 getTargetId() const;
66 
67 
68  //[-------------------------------------------------------]
69  //[ Public virtual qsf::Actions methods ]
70  //[-------------------------------------------------------]
71  public:
72  virtual void serialize(qsf::BinarySerializer& serializer) override;
73 
74 
75  //[-------------------------------------------------------]
76  //[ Protected virtual qsf::Action methods ]
77  //[-------------------------------------------------------]
78  protected:
79  virtual bool onStartup() override;
80  virtual void onShutdown() override;
81  virtual qsf::action::Result updateAction(const qsf::Clock& clock) override;
82 
83 
84  //[-------------------------------------------------------]
85  //[ Private methods ]
86  //[-------------------------------------------------------]
87  private:
88  bool checkActionCondition();
89  void linkParticle(qsf::Entity* particleEntity) const;
90  void unlinkParticles() const;
91 
92 
93  //[-------------------------------------------------------]
94  //[ Private definitions ]
95  //[-------------------------------------------------------]
96  private:
97  enum State
98  {
99  STATE_INIT,
100  STATE_HAS_ENTERED
101  };
102 
103 
104  //[-------------------------------------------------------]
105  //[ Private data ]
106  //[-------------------------------------------------------]
107  private:
108  uint64 mTargetEntityId;
109  State mState;
110  uint64 mEnterBoatParticleId;
111 
112 
113  //[-------------------------------------------------------]
114  //[ CAMP reflection system ]
115  //[-------------------------------------------------------]
116  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
117 
118 
119  };
120 
121 
122 //[-------------------------------------------------------]
123 //[ Namespace ]
124 //[-------------------------------------------------------]
125 } // em5
126 
127 
128 //[-------------------------------------------------------]
129 //[ CAMP reflection system ]
130 //[-------------------------------------------------------]
Definition: ActionPriority.h:13
Entity class.
Definition: Entity.h:46
Clock class.
Definition: Clock.h:33
#define EM5_API_EXPORT
Definition: Export.h:28
EMERGENCY 5 enter boat action.
Definition: EnterBoatAction.h:32
uint64_t uint64
Definition: PlatformTypes.h:184
void serialize(BinarySerializer &serializer, BitFlagSet< STORAGE, ENUM > &bitFlagSet)
Definition: BitFlagSet.h:359
State
Definition: ProcessState.h:20
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
Abstract action base class.
Definition: Action.h:59
Class combining strings with their hashes.
Definition: NamedIdentifier.h:34
static const qsf::NamedIdentifier ACTION_ID
"em5::EnterBoatAction" unique action identifier
Definition: EnterBoatAction.h:40
Binary serializer class.
Definition: BinarySerializer.h:35
Result
Definition: ActionResult.h:20