Emergency 20 Dokumentation  4.2.0
DogAttackGangsterAction.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
8 
9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
13 #include "em5/audio/AudioProxy.h"
14 
16 
17 
18 //[-------------------------------------------------------]
19 //[ Namespace ]
20 //[-------------------------------------------------------]
21 namespace em5
22 {
23 
24 
25  //[-------------------------------------------------------]
26  //[ Classes ]
27  //[-------------------------------------------------------]
33  {
34 
35 
36  //[-------------------------------------------------------]
37  //[ Public definitions ]
38  //[-------------------------------------------------------]
39  public:
41 
42  enum State
43  {
47  STATE_LOOPACTION
48  };
49 
50 
51  //[-------------------------------------------------------]
52  //[ Public methods ]
53  //[-------------------------------------------------------]
54  public:
60 
65  virtual ~DogAttackGangsterAction();
66 
67  void init(qsf::Entity& targetEntity, qsf::Entity& rescueDogLeaderEntity);
68 
69  uint64 getTargetEntityId() const;
70 
71 
72  //[-------------------------------------------------------]
73  //[ Public virtual qsf::Actions methods ]
74  //[-------------------------------------------------------]
75  public:
76  virtual void serialize(qsf::BinarySerializer& serializer) override;
77 
78 
79  //[-------------------------------------------------------]
80  //[ Protected virtual qsf::Action methods ]
81  //[-------------------------------------------------------]
82  protected:
83  virtual bool onStartup() override;
84  virtual void onShutdown() override;
85  virtual qsf::action::Result updateAction(const qsf::Clock& clock) override;
86 
87 
88  //[-------------------------------------------------------]
89  //[ Private methods ]
90  //[-------------------------------------------------------]
91  private:
92  void dogReturnToLeader() const;
93  void setStunTimmer();
94 
95 
96  //[-------------------------------------------------------]
97  //[ Private data ]
98  //[-------------------------------------------------------]
99  private:
100  qsf::WeakPtr<qsf::Entity> mTargetEntity;
101  qsf::WeakPtr<qsf::Entity> mRescueDogLeaderEntity;
102  qsf::Time mAttackTimer;
103  State mState;
104  AudioProxy mAudioProxy;
105 
106 
107  //[-------------------------------------------------------]
108  //[ CAMP reflection system ]
109  //[-------------------------------------------------------]
110  QSF_CAMP_RTTI() // Only adds the virtual method "campClassId()", nothing more
111 
112 
113  };
114 
115 
116 //[-------------------------------------------------------]
117 //[ Namespace ]
118 //[-------------------------------------------------------]
119 } // em5
120 
121 
122 //[-------------------------------------------------------]
123 //[ CAMP reflection system ]
124 //[-------------------------------------------------------]
static const qsf::NamedIdentifier ACTION_ID
"em5::DogAttackGangsterAction" unique action identifier
Definition: DogAttackGangsterAction.h:40
Definition: ActionPriority.h:13
Entity class.
Definition: Entity.h:46
Clock class.
Definition: Clock.h:33
#define EM5_API_EXPORT
Definition: Export.h:28
uint64_t uint64
Definition: PlatformTypes.h:184
void serialize(BinarySerializer &serializer, BitFlagSet< STORAGE, ENUM > &bitFlagSet)
Definition: BitFlagSet.h:359
Definition: DogAttackGangsterAction.h:44
State
Definition: ProcessState.h:20
#define QSF_CAMP_RTTI()
Only adds the virtual method "campClassId()", nothing more.
Definition: CampClass.h:75
Extended audio proxy for easier multiplay usage.
Definition: AudioProxy.h:47
State
Definition: DogAttackGangsterAction.h:42
#define QSF_CAMP_TYPE_NONCOPYABLE(type)
See "CAMP_TYPE_NONCOPYABLE" for details.
Definition: CampClass.h:112
EMERGENCY 5 police dog attack gangster.
Definition: DogAttackGangsterAction.h:32
Abstract action base class.
Definition: Action.h:59
Class combining strings with their hashes.
Definition: NamedIdentifier.h:34
Definition: DogAttackGangsterAction.h:45
Binary serializer class.
Definition: BinarySerializer.h:35
Result
Definition: ActionResult.h:20
Definition: DogAttackGangsterAction.h:46
Data type for encapsulating time information. It might represents points in time and time spans...
Definition: Time.h:32