Emergency 20 Dokumentation  4.2.0
AiPerceptionDebugBox.h
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1 // Copyright (C) 2012-2018 Promotion Software GmbH
2 
3 
4 //[-------------------------------------------------------]
5 //[ Header guard ]
6 //[-------------------------------------------------------]
7 #pragma once
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9 
10 //[-------------------------------------------------------]
11 //[ Includes ]
12 //[-------------------------------------------------------]
14 
15 
16 //[-------------------------------------------------------]
17 //[ Namespace ]
18 //[-------------------------------------------------------]
19 namespace em5
20 {
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22 
23  //[-------------------------------------------------------]
24  //[ Classes ]
25  //[-------------------------------------------------------]
27  {
28  public:
29  explicit AiPerceptionDebugBox(qsf::GuiContext& guiContext);
30  };
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32 
33 //[-------------------------------------------------------]
34 //[ Namespace ]
35 //[-------------------------------------------------------]
36 } // em5
Definition: ActionPriority.h:13
Definition: AiPerceptionDebugBox.h:26
Definition: GenericDebugBox.h:26
Ingame Graphical User Interface (GUI) context class.
Definition: GuiContext.h:62
AiPerceptionDebugBox(qsf::GuiContext &guiContext)